Cuphead for Mac is an run and gun platform indie video game by Canadian brothers Chad and Jared Moldenhauer operating as StudioMDHR Entertainment, drawn in the style of 1930s cartoons. As Cuphead, the player fights a series of bosses to repay a debt to the devil. Cuphead for Mac was inspired by the works of 1930s cartoonists such as Max Fleischer’s Fleischer Studios and sought to keep the works’ subversive and surrealist qualities. Cuphead is scheduled for release in September 2017 on Android, IOS, Mac OS X, Microsoft Windows and Xbox One.
Cuphead for Mac is a run and gun game. As the titular Cuphead, the player loses a bet with the devil and spends the game attempting to repay the bet. Cuphead for Mac features a branching level sequence and is based around continuous boss fights. Cuphead has infinite lives and keeps weapons between deaths. Cuphead has a parry ability and parrying various color coded objects will fill up a special meter that will enable Cuphead to perform a special move. The levels are accessible through an action RPG-style overworld with its own secret areas. Cuphead for Mac has a two-player cooperative mode that adds another human player to the single-player boss battles playing as Mugman.
Cuphead for Mac is the first game by StudioMDHR Entertainment, an indie game development studio consisting of brothers Chad and Jared Moldenhauer. Additional animation work was contributed by Jake Clark. Its development began in 2010, and they worked on the game from their respective homes in Toronto and Saskatchewan. Cuphead for Mac was inspired by cartoons such as that of Fleischer Studios, Disney, and cartoonists Ub Iwerks, Grim Natwick, and Willard Bowsky, particularly their most “subversive and surrealist” elements. Chad Moldenhauer called Fleischer Studios “the magnetic north of his art style”.
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